![]() This also works in multiple ways for puzzles themselves. The art style and look of it all is really unique and had me in awe a few times as to how pretty it looked visually. For one thing, it is absolutely gorgeous. A puzzling paradise.Īlong with exploring puzzles, players can take in the views of this island. There is no gated access or some type of progression system in place here. That is the brilliance of The Witness, every puzzle players come across is solvable right then and there. When it becomes apparent what they need to do, they will see the answer was right in front of them the entire time, they just never realized it. If logic isn’t working for a puzzle, people need to realize they may very well be focusing on the wrong thing. Those quintessential “ah-ha!” moments are sometimes difficult to find, but every time I had one, it was rewarding and satisfying. I want to be slightly vague on this game due to the fact that figuring out how some puzzles work is part of the game itself. Puzzles become larger, have more rules to figure out, and some really begin to test both the player’s logic as well as their observation. Soon enough, players will begin to see that not everything is apparent. Exploration is key to not only finding the puzzles, but also solving them.Įverything starts out simple enough, finding panels that activate more panels when solved, following power cables that light up when a panel is solved, etc. Walking around the island via a first person perspective, finding panels with puzzles on them, and solving them is the entire point of the game. Essentially, everything is up to the player on what they want to see and do. There is no explanation, no tutorial, nothing to tell players where to go or what to do. The game takes place on a mysterious island. Certain puzzles utilize unexplained rules that players will have to figure out via trial and error and through the power of their own observation. Start at a circular area, and draw a line to the end of a grid. The puzzles themselves are simple in concept. ![]() The Witness has a very simple concept – find puzzles and complete them. Now, at first I didn’t know what to think, is it really that long? Do I want to play a puzzle game for that many hours? Astoundingly, after putting some time into it, I can safely say absolutely. After years in development, Jonathan Blow has finally released his highly anticipated game, The Witness – a game that has been touted as a 30 hour puzzle game. Flexing my brain muscles is usually rewarding and fun in its own right, and finding a game that does this well is sometimes a bit of a challenge. Pay attention to everything.I enjoy a good puzzle game from time to time. Are any objects giving you hints? Look all around the puzzle panels and survey the area. If you’re in a new location and you can’t really work out what you’re meant to do there in order to make progress, see if you can find any clues around you. ![]() Part of the brilliance of The Witness is discovering the secrets. Following this, make sure you’re not doing anything stupid, like incorrectly combining blocks into a block of 6 when it should be 8. If you think you know the rules for all the symbols in the puzzle yet still can’t solve it, double check by going back over the panels that taught you. If this describes your situation, move away and look around for the teaching zone. The game never throws you into the deep end with a puzzle without having offered a series of puzzles that gradually teach you the rules. If the puzzle features symbols you’re not familiar with, you most likely haven’t found the ‘tutorial area’ for that symbol type. New symbols should be introduced with easy puzzles Your road to line-drawing glory lies ahead. That’s why I’ve come up with some spoiler-free tips that will hopefully guide you to success while still making it seem like you did all the hard work. It can be extremely tricky, frustrating, and at times feel like an impossible task. The Witness is a game about rules and making sure you obey these rules to solve puzzles.
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